The city ledger / Reference
Training & stats
Permanent stats, character levels and profession levels.
Hester’s quay school charges 6 Energy per session for +1 permanent stat and +20 character XP. Each stat is capped at 10,000 in this alpha. Character level alone never raises combat stats.
| Stat | What it does |
|---|---|
| Strength | Power grows with the square root of Strength. |
| Precision | Precision improves hit chance against enemy Agility; accuracy stays capped. |
| Agility | Agility improves evasion against enemy Precision; hits remain possible. |
| Endurance | Each Endurance adds 1 maximum health. |
Character levels
| Level | Character XP required |
|---|---|
| 1 | 0 |
| 2 | 100 |
| 3 | 250 |
| 4 | 450 |
| 5 | 700 |
| 6 | 1000 |
| 7 | 1350 |
| 8 | 1750 |
| 9 | 2200 |
| 10 | 2700 |
Level 2 helps open normal dungeons; level 4 is required for hard dungeons; level 5 plus Bell-Silenced is required for the raid. Level 10 does not currently unlock a class choice. Classes are a future feature. Sword mastery records contract practice and has no move unlock in the current alpha.
Profession levels
| Level | Profession XP required |
|---|---|
| 1 | 0 |
| 2 | 50 |
| 3 | 125 |
| 4 | 225 |
| 5 | 350 |
| 6 | 500 |
| 7 | 700 |
| 8 | 950 |
| 9 | 1250 |
| 10 | 1600 |
Mining, Woodcutting, Hunting, Smithing and First Aid each keep separate XP. Skill levels unlock gathering tiers, tools and recipes, never combat stats. They start at level 1 with zero XP. Profession XP is capped at 1,000,000; character XP is capped at 1,000,000,000.