BLACKGATEV2 field guideEnter the city
V2 ALPHA · Current account-world rules · Separate from the original game

The city ledger / Reference

Gathering & tools

Real-time routes, level requirements, yield bonuses and collection.

Only one expedition may be active. There is no early return. Pay Energy once when departing, wait the real duration, then Collect to receive the actual supplies and XP once. Reaching the return time alone does not collect anything. Until collection, training, crime, combat, purchases, crafting and healing wait; outside runs, equipment can still be organised.

Route / tierDurationSkill levelEnergyBase yieldSkill XP / character XPSecondary
Mining — Salt mine, tier 120 minutes143–5 Iron ore20 + upgraded tool bonus / 20None
Mining — Salt mine, tier 260 minutes367–9 Iron ore45 + upgraded tool bonus / 20None
Mining — Salt mine, tier 3180 minutes7816–20 Iron ore80 + upgraded tool bonus / 20None
Woodcutting — Heartwood copse, tier 120 minutes142–4 Heartwood20 + upgraded tool bonus / 20None
Woodcutting — Heartwood copse, tier 260 minutes366–8 Heartwood45 + upgraded tool bonus / 20None
Woodcutting — Heartwood copse, tier 3180 minutes7814–18 Heartwood80 + upgraded tool bonus / 20None
Hunting — Salt marsh hunt, tier 120 minutes141–2 Salt boar hide20 + upgraded tool bonus / 201 Bitterleaf guaranteed
Hunting — Salt marsh hunt, tier 260 minutes363–5 Salt boar hide45 + upgraded tool bonus / 202 Bitterleaf guaranteed
Hunting — Salt marsh hunt, tier 3180 minutes788–12 Salt boar hide80 + upgraded tool bonus / 204 Bitterleaf guaranteed

Tools and introductions

ToolProfession / use levelHow to obtainYield / skill XP bonus
PickaxeMining 1Starting tool0% yield; +0 collection skill XP
Iron pickMining 3Craft: 8 Iron ore + 6 silver10% yield; +5 collection skill XP
Wood axeWoodcutting 14 silver at Oda; 1 quay clear required0% yield; +0 collection skill XP
Iron hatchetWoodcutting 4Craft: 6 Iron ore + 4 Heartwood + 8 silver10% yield; +5 collection skill XP
Hunting bowHunting 14 silver at Oda; 2 quay clears required0% yield; +0 collection skill XP
Fletching bowHunting 4Craft: 5 Heartwood + 2 Salt boar hide + 8 silver10% yield; +5 collection skill XP

Tier 2 opens at skill level 3 with a basic tool: a one-hour route for longer visits away. Tier 3 still requires skill level 7 and the upgraded tool. Upgraded tools improve yield and skill XP on every tier. The Iron pick can be crafted and used from Mining level 3 with Smithing level 3. Woodcutting is introduced after one quay clear; Hunting after two. Buy the starting tool for those professions before departing.

How bonus yield works

The skill bonus is 2.5% per level after level 1, capped at 15%. An upgraded tool adds 10%; combined bonus is capped at 25%. First choose an integer from the base range, multiply by 1 + bonus, then round down with a chance equal to the fractional remainder to receive one extra item. The base range is not a guaranteed final quantity. Hunting’s Bitterleaf amount is fixed and receives no yield multiplier.

The original beginner Salt mine action yields 3–5 Iron ore after 20 minutes for 4 Energy, with 20 Mining XP and 20 character XP on collection. Profession gathering routes use the bonus rules above.