BLACKGATEV2 field guideEnter the city
V2 ALPHA · Current account-world rules · Separate from the original game

The city ledger / Reference

NPC companions

Recruitment, party fees and exactly when each perk applies.

Choose yourself plus zero, one or two distinct NPC companions before entry at Character → Companions or City → Dungeons & raid. These are authored NPCs, not other human players. Party and perks remain pinned for the complete three-room run.

CompanionRecruitmentPerk
Hester · Guard1 quay clear+1 defence; cannot alone reduce a damaging hit to zero
Nessa · MedicFirst Oda’s Field Dressing turn-inRestore up to 5 health after room 1, once
Rook · Scout2 quay clearsDivert the first landed incoming attack into a miss, once per run
Oda · QuartermasterFirst Edda’s Timber Order turn-in+1 cloth in the final chest
ModeFee per NPCFee for two NPCs
Normal4 silver8 silver
Hard8 silver16 silver
Raid12 silver24 silver

Fees are paid once on entry and are not refunded after loss or withdrawal. Rook does not erase the resolved attack’s random draws. Nessa and a reserved field kit are the only between-room healing effects currently implemented. A kit heals after room 2; a ward adds defence for the run.