The city ledger / Field guide
Blackgate v2 field guide
A practical reference for your next visit. Learn a route, check its cost, then return to the game to act. All numbers and catalogues here describe the separate v2 alpha account world.
Verify your account, train once, read Tomas’s introductory contract and compare the first-clear weapon. Recover before harder work. Every dungeon is three rooms; collect or claim before expecting a reward.
Start with the first-visit guide →Explore the guide
Getting started
Your first visit, recovery and the first useful improvements.
Combat & contracts
Weapon choices, actual damage, contract unlocks and first-clear rewards.
Training & stats
Permanent stats, character levels and profession levels.
Crimes
Optional Guile spending, success chances and failure costs.
Gathering & tools
Real-time routes, level requirements, yield bonuses and collection.
Crafting
Every recipe, ingredient cost, skill requirement and permanent claim.
Equipment catalogue
Every authored item, slots, rarity, weapon traits and sources.
Dungeons & the weekend raid
Entry rules, three-room saves, guaranteed milestones and chest pools.
NPC companions
Recruitment, party fees and exactly when each perk applies.
Orders & warrants
Repeatable turn-ins, one-time bonuses and guaranteed gear.
Accounts & saved progress
Verification, sign-in, password recovery and interrupted actions.
Progression & useful goals
Room projects, the Bell chapter and guaranteed routes beyond it.
Resource reference
Every material, healing supply, source and actual use.