BLACKGATEV2 field guideEnter the city
V2 ALPHA · Current account-world rules · Separate from the original game

The city ledger / Reference

Crimes

Optional Guile spending, success chances and failure costs.

Crime is optional. You can earn silver through contracts, orders and final dungeon claims. Choose a risk at the customs steps; the Guile cost is paid on success or failure. No permanent stat is lost on failure.

CrimeGuileSuccess chanceSuccess rewardFailure
Lift a loose purse690%8 silver + 5 character XP2 health lost; no reward
Cut a customs seal1065%14 silver + 1 cloth + 5 character XP5 health lost; no reward

Entry requires more health than the shown failure damage, so a failed attempt cannot reduce you to zero from an allowed entry. Crime cannot be attempted during a fight, a run or an uncollected expedition. These fixed chances are not improved by training in the current rules.